открываем файл outfit.ltx (расположение gamedata\configs\misc\outfit.ltx).
Берём к примеру костюм новичка
;---------------------------------------------------------------------------------------------
; КОСТЮМ НОВИЧКА
;---------------------------------------------------------------------------------------------
[novice_outfit]:outfit_base
GroupControlSection = spawn_group
discovery_dependency =
$spawn = "outfit\novice_outfit"
;$prefetch = 32
class = E_STLK
cform = skeleton
visual = dynamics\outfit\novice_outfit
actor_visual = actors\stalker_hero\stalker_hero_novice_1.ogf
player_hud_section = actor_hud_01
ef_equipment_type = 3
inv_name = novice_outfit_name
inv_name_short = novice_outfit_name
description = novice_outfit_description
inv_weight = 4.0
;inv_grid_width = 2
;inv_grid_height = 2
;inv_grid_x = 12
;inv_grid_y = 0
inv_grid_width = 2
inv_grid_height = 2
inv_grid_x = 0
inv_grid_y = 18
upgr_icon_x = 636
upgr_icon_y = 0
upgr_icon_width = 303
upgr_icon_height = 162
full_icon_name = npc_icon_novice_outfit
cost = 5000
slot = 6
full_scale_icon = 0,11 ;иконка сталкера в костюме в полный рост
immunities_sect = sect_novice_outfit_immunities
power_loss = 0.65
; NO RESISTANCE
burn_protection = 0.250
shock_protection = 0.8
radiation_protection = 0.4
chemical_burn_protection = 0.0125
telepatic_protection = 0.0
strike_protection = 0.1
explosion_protection = 0.1
wound_protection = 0.1
hit_fraction_actor = 0.75
bones_koeff_protection = actor_armor_suit
artefact_count = 0
upgrades = up_gr_firsta_novice_outfit, up_gr_firstc_novice_outfit, up_gr_firste_novice_outfit, up_gr_secona_novice_outfit, up_gr_seconc_novice_outfit, up_gr_second_novice_outfit, up_gr_thirda_novice_outfit
installed_upgrades =
upgrade_scheme = upgrade_scheme_novice_outfit
[sect_novice_outfit_immunities]
burn_immunity = 0.05 ;коэффициенты иммунитета самого костюма
strike_immunity = 0.0
shock_immunity = 0.05
wound_immunity = 0.05
radiation_immunity = 0.0
telepatic_immunity = 0.0
chemical_burn_immunity = 0.05
explosion_immunity = 0.05
fire_wound_immunity = 0.02
[sect_novice_outfit_immunities_add]
burn_immunity = -0.01 ;коэффициенты иммунитета самого костюма
strike_immunity = 0.0
shock_immunity = -0.01
wound_immunity = -0.01
radiation_immunity = 0.0
telepatic_immunity = 0.0
chemical_burn_immunity = -0.01
explosion_immunity = -0.01
fire_wound_immunity = -0.005
Ищем строчки
; NO RESISTANCE
burn_protection = 0.250
shock_protection = 0.8
radiation_protection = 0.4
chemical_burn_protection = 0.0125
telepatic_protection = 0.0
Зменяем их на вот это:
; NO RESISTANCE
burn_protection = 1.250
shock_protection = 1.8
radiation_protection = 1.4
chemical_burn_protection = 1.0125
telepatic_protection = 1.0
И у вас становится нано костюм новичка!