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Понедельник, 28.11.2011, 08:51:54 |
Ранг: Прибывший
Сообщений: 9
Награды: 0
Репутация: 0
Регистрация: 14.04.2011
Город: Сосняк
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Вот всё что там было Code * Detected CPU: AuthenticAMD , F15/M11/S2, 2699.00 mhz, 8-clk 'rdtsc' * CPU Features: RDTSC, MMX, 3DNow!, SSE, SSE2
Initializing File System... using fs-ltx fsgame.ltx FS: 28359 files cached 28 archives, 5136Kb memory used. Init FileSystem 3.944397 sec 'xrCore' build 3795, Jun 25 2009
Initializing Engine... Starting INPUT device... Loading DLL: xrRender_R2.dll Loading DLL: xrRender_R3.dll refCount:m_pAdapter 1 command line Executing config-script "user.ltx"... [c:\users\public\documents\stalker-stcs\user.ltx] successfully loaded. Loading DLL: xrRender_R1.dll Loading DLL: xrGame.dll ! Player name in registry is empty! (InstallUserName) * [win32]: free[1996936 K], reserved[25168 K], committed[74984 K] * [ D3D ]: textures[0 K] * [x-ray]: crt heap[9213 K], process heap[675 K], game lua[0 K], render[0 K] * [x-ray]: economy: strings[4440 K], smem[0 K] SOUND: OpenAL: enumerate devices... SOUND: OpenAL: EnumerationExtension Present devices Generic Hardware SOUND: OpenAL: system default SndDevice name is Generic Hardware SOUND: OpenAL: default SndDevice name set to Generic Software SOUND: OpenAL: All available devices: 1. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no] 2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no] Executing config-script "user.ltx"... Executing config-script "d:\games\gsc world publishing\С.Т.А.Л.К.Е.Р. - Чистое Небо\gamedata\configs\rspec_high.ltx"... [d:\games\gsc world publishing\С.Т.А.Л.К.Е.Р. - Чистое Небо\gamedata\configs\rspec_high.ltx] successfully loaded. [c:\users\public\documents\stalker-stcs\user.ltx] successfully loaded. SOUND: Selected device is Generic Software * sound: EAX 2.0 extension: absent * sound: EAX 2.0 deferred: absent * sound : cache: 65537 kb, 4856 lines, 13820 bpl Starting RENDER device... * GPU [vendor:10DE]-[device:402]: NVIDIA GeForce 8600 GT * GPU driver: 8.17.12.6099 * CREATE: DeviceREF: 1 * Vertex Processor: PURE HARDWARE * Texture memory: 996 M * DDI-level: 9.0 * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: recognized, 24 * NVidia MGPU: Logical(1), Physical(1) * Starting rendering as 2-GPU. * DVB created: 1536K * DIB created: 512K * distortion: used, dev(30),need(14) * SSample: 1280x1024 * SSample: enabled - r__tf_aniso 8 - r1_tf_mipbias 0. Starting engine... ! Player name in registry is empty! (InstallUserName) Loading DLL: xrGameSpy.dll ! Missing ogg-comment, file: d:\games\gsc world publishing\С.Т.А.Л.К.Е.Р. - Чистое Небо\gamedata\sounds\music\wasteland2.ogg * DVB created: 1536K * DIB created: 512K - r__tf_aniso 8 - r1_tf_mipbias 0. * SSample: 1280x1024 * SSample: enabled * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: recognized, 24 * NVidia MGPU: Logical(1), Physical(1) * Starting rendering as 2-GPU. *** RESET [143 ms] "d:\games\gsc world publishing\С.Т.А.Л.К.Е.Р. - Чистое Небо\bin\xrengine.exe" * phase time: 0 ms * phase cmem: 123573 K Кэширование объектов... Loading objects... Loading models... * [prefetch] time: 4662 ms * [prefetch] memory: 0Kb ! Player name in registry is empty! (InstallUserName) * phase time: 4710 ms * phase cmem: 116522 K Сервер: Старт... * phase time: 290 ms * phase cmem: 102980 K Сервер: Загрузка симуляции жизни... * phase time: 2 ms * phase cmem: 102980 K Загрузка игры "admin_quicksave.sav"... * Loading spawn registry... * 11568 spawn points are successfully loaded * Loading objects... * 22177 objects are successfully loaded * Game admin_quicksave is successfully loaded from file 'c:\users\public\documents\stalker-stcs\savedgames\admin_quicksave.sav' (7.881s) * phase time: 7880 ms * phase cmem: 153267 K Сервер: Соединение... * phase time: 65 ms * phase cmem: 153311 K Клиент: Соединение с localhost... * client : connection accepted - <> * phase time: 19 ms * phase cmem: 153376 K Открытие потока... * phase time: 11 ms * phase cmem: 153376 K Загрузка формы объектов... * phase time: 6613 ms * phase cmem: 238533 K Загрузка шейдеров... * phase time: 346 ms * phase cmem: 239579 K Загрузка геометрии... * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65529 verts, 2047 Kb * [Loading VB] 65527 verts, 2047 Kb * [Loading VB] 65368 verts, 2042 Kb * [Loading VB] 10019 verts, 313 Kb * [Loading VB] 65526 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65513 verts, 2047 Kb * [Loading VB] 65513 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65529 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65509 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 50164 verts, 1567 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 38589 verts, 1205 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 762762 indices, 1489 Kb * phase time: 1273 ms * phase cmem: 239756 K Загрузка базы пространств... * phase time: 119 ms * phase cmem: 243070 K Загрузка детальных объектов... * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 11590 v(20), 6100 p * [DETAILS] Batch(61), VB(226K), IB(35K) * phase time: 72 ms * phase cmem: 243070 K Загрузка секторов и порталов... * Loading HOM: d:\games\gsc world publishing\С.Т.А.Л.К.Е.Р. - Чистое Небо\gamedata\levels\garbage\level.hom * phase time: 38 ms * phase cmem: 243170 K Загрузка ИИ объектов... * phase time: 4 ms * phase cmem: 243170 K Клиент: Создание... * phase time: 4 ms * phase cmem: 243170 K Загрузка текстур... * t-report - base: 530, 274224 K * t-report - lmap: 16, 16386 K * phase time: 5977 ms * phase cmem: 284697 K Клиент: Синхронизация... * phase time: 35 ms * phase cmem: 284697 K * [win32]: free[988012 K], reserved[60824 K], committed[1048252 K] * [ D3D ]: textures[322389 K] * [x-ray]: crt heap[284697 K], process heap[8490 K], game lua[59148 K], render[169 K] * [x-ray]: economy: strings[14997 K], smem[1050 K] ! Invalid ogg-comment version, file: d:\games\gsc world publishing\С.Т.А.Л.К.Е.Р. - Чистое Небо\gamedata\sounds\characters_voice\human_01\dolg\fight\backup\backup_4.ogg ! Invalid ogg-comment version, file: d:\games\gsc world publishing\С.Т.А.Л.К.Е.Р. - Чистое Небо\gamedata\sounds\characters_voice\human_03\dolg\fight\backup\backup_4.ogg ! Invalid ogg-comment version, file: d:\games\gsc world publishing\С.Т.А.Л.К.Е.Р. - Чистое Небо\gamedata\sounds\characters_voice\human_02\dolg\fight\backup\backup_4.ogg * MEMORY USAGE: 351658 K * End of synchronization A[1] R[1] * Saving spawns... * Saving objects... * 22454 objects are successfully saved * Game Admin_autosave.sav is successfully saved to file 'c:\users\public\documents\stalker-stcs\savedgames\admin_autosave.sav' - Disconnect - Destroying level * DVB created: 1536K * DIB created: 512K - r__tf_aniso 8 - r1_tf_mipbias 0. * SSample: 1280x1024 * SSample: enabled * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: recognized, 24 * NVidia MGPU: Logical(1), Physical(1) * Starting rendering as 2-GPU. *** RESET [356 ms] "d:\games\gsc world publishing\С.Т.А.Л.К.Е.Р. - Чистое Небо\bin\xrengine.exe" ! Player name in registry is empty! (InstallUserName) * phase time: 1 ms * phase cmem: 217439 K Сервер: Старт... * phase time: 669 ms * phase cmem: 216901 K Сервер: Загрузка симуляции жизни... * phase time: 10 ms * phase cmem: 216901 K Загрузка игры "admin_autosave.sav"... * Loading spawn registry... * 11568 spawn points are successfully loaded * Loading objects... * 22454 objects are successfully loaded * Game admin_autosave is successfully loaded from file 'c:\users\public\documents\stalker-stcs\savedgames\admin_autosave.sav' (10.083s) * phase time: 10082 ms * phase cmem: 225491 K Сервер: Соединение... * phase time: 61 ms * phase cmem: 225497 K Клиент: Соединение с localhost... * client : connection accepted - <> * phase time: 29 ms * phase cmem: 225530 K Открытие потока... * phase time: 17 ms * phase cmem: 225530 K Загрузка формы объектов... * phase time: 7550 ms * phase cmem: 295217 K Загрузка шейдеров... * phase time: 656 ms * phase cmem: 295918 K Загрузка геометрии... * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65525 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65528 verts, 2047 Kb * [Loading VB] 14563 verts, 455 Kb * [Loading VB] 65527 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65527 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65521 verts, 2047 Kb * [Loading VB] 65525 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 32654 verts, 1020 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 60931 verts, 1904 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 346542 indices, 676 Kb * phase time: 1234 ms * phase cmem: 296068 K Загрузка базы пространств... * phase time: 125 ms * phase cmem: 297917 K Загрузка детальных объектов... * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 10614 v(20), 5612 p * [DETAILS] Batch(61), VB(207K), IB(32K) * phase time: 113 ms * phase cmem: 297917 K Загрузка секторов и порталов... * Loading HOM: d:\games\gsc world publishing\С.Т.А.Л.К.Е.Р. - Чистое Небо\gamedata\levels\darkvalley\level.hom * phase time: 57 ms * phase cmem: 298058 K Загрузка ИИ объектов... * phase time: 11 ms * phase cmem: 298058 K Клиент: Создание... * phase time: 11 ms * phase cmem: 298058 K Загрузка текстур... * t-report - base: 656, 370044 K * t-report - lmap: 14, 14337 K * phase time: 4941 ms * phase cmem: 320749 K Клиент: Синхронизация... * phase time: 15 ms * phase cmem: 320749 K * [win32]: free[682580 K], reserved[111572 K], committed[1302936 K] * [ D3D ]: textures[384382 K] * [x-ray]: crt heap[320749 K], process heap[6947 K], game lua[85733 K], render[2476 K] * [x-ray]: economy: strings[15218 K], smem[6121 K] * MEMORY USAGE: 328839 K * End of synchronization A[1] R[1] * Saving spawns... * Saving objects... * 22247 objects are successfully saved * Game Admin_quicksave.sav is successfully saved to file 'c:\users\public\documents\stalker-stcs\savedgames\admin_quicksave.sav' * Saving spawns... * Saving objects... * 22075 objects are successfully saved * Game Admin_quicksave.sav is successfully saved to file 'c:\users\public\documents\stalker-stcs\savedgames\admin_quicksave.sav' * Saving spawns... * Saving objects... * 22043 objects are successfully saved * Game Admin_quicksave.sav is successfully saved to file 'c:\users\public\documents\stalker-stcs\savedgames\admin_quicksave.sav' MotionMarks !!![19987][212974] Throw on reject * Saving spawns... * Saving objects... * 21749 objects are successfully saved * Game Admin_quicksave.sav is successfully saved to file 'c:\users\public\documents\stalker-stcs\savedgames\admin_quicksave.sav' * Saving spawns... * Saving objects... * 21629 objects are successfully saved * Game Admin_quicksave.sav is successfully saved to file 'c:\users\public\documents\stalker-stcs\savedgames\admin_quicksave.sav' * phase time: 1002 ms * phase cmem: 328613 K Сервер: Загрузка симуляции жизни... * phase time: 14 ms * phase cmem: 328613 K Загрузка игры "admin_quicksave.sav"... * Loading spawn registry... * 11568 spawn points are successfully loaded * Loading objects... * 21629 objects are successfully loaded * Game admin_quicksave is successfully loaded from file 'c:\users\public\documents\stalker-stcs\savedgames\admin_quicksave.sav' (11.047s) * phase time: 11046 ms * phase cmem: 336815 K Сервер: Соединение... * phase time: 13 ms * phase cmem: 336815 K Клиент: Синхронизация... * phase time: 13 ms * phase cmem: 336815 K * [win32]: free[582052 K], reserved[79776 K], committed[1435260 K] * [ D3D ]: textures[399900 K] * [x-ray]: crt heap[336815 K], process heap[6947 K], game lua[62297 K], render[4102 K] * [x-ray]: economy: strings[15148 K], smem[6150 K] * MEMORY USAGE: 340085 K * End of synchronization A[1] R[1] * Saving spawns... * Saving objects... * 21872 objects are successfully saved * Game Admin_autosave.sav is successfully saved to file 'c:\users\public\documents\stalker-stcs\savedgames\admin_autosave.sav' - Disconnect - Destroying level * DVB created: 1536K * DIB created: 512K - r__tf_aniso 8 - r1_tf_mipbias 0. * SSample: 1280x1024 * SSample: enabled * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: recognized, 24 * NVidia MGPU: Logical(1), Physical(1) * Starting rendering as 2-GPU. *** RESET [1082 ms] "d:\games\gsc world publishing\С.Т.А.Л.К.Е.Р. - Чистое Небо\bin\xrengine.exe" ! Player name in registry is empty! (InstallUserName) * phase time: 1 ms * phase cmem: 221514 K Сервер: Старт... * phase time: 511 ms * phase cmem: 221354 K Сервер: Загрузка симуляции жизни... * phase time: 30 ms * phase cmem: 221354 K Загрузка игры "admin_autosave.sav"... * Loading spawn registry... * 11568 spawn points are successfully loaded * Loading objects... * 21872 objects are successfully loaded * Game admin_autosave is successfully loaded from file 'c:\users\public\documents\stalker-stcs\savedgames\admin_autosave.sav' (10.959s) * phase time: 10958 ms * phase cmem: 229588 K Сервер: Соединение... * phase time: 54 ms * phase cmem: 229590 K Клиент: Соединение с localhost... * client : connection accepted - <> * phase time: 52 ms * phase cmem: 229622 K Открытие потока... * phase time: 44 ms * phase cmem: 229622 K Загрузка формы объектов... * phase time: 9516 ms * phase cmem: 314767 K Загрузка шейдеров... * phase time: 853 ms * phase cmem: 315469 K Загрузка геометрии... * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65529 verts, 2047 Kb * [Loading VB] 65527 verts, 2047 Kb * [Loading VB] 65368 verts, 2042 Kb * [Loading VB] 10019 verts, 313 Kb * [Loading VB] 65526 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65513 verts, 2047 Kb * [Loading VB] 65513 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65529 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65509 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 50164 verts, 1567 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 38589 verts, 1205 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 762762 indices, 1489 Kb * phase time: 1881 ms * phase cmem: 315599 K Загрузка базы пространств... * phase time: 102 ms * phase cmem: 317455 K Загрузка детальных объектов... * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 11590 v(20), 6100 p * [DETAILS] Batch(61), VB(226K), IB(35K) * phase time: 123 ms * phase cmem: 317455 K Загрузка секторов и порталов... * Loading HOM: d:\games\gsc world publishing\С.Т.А.Л.К.Е.Р. - Чистое Небо\gamedata\levels\garbage\level.hom * phase time: 79 ms * phase cmem: 317523 K Загрузка ИИ объектов... * phase time: 12 ms * phase cmem: 317523 K Клиент: Создание... * phase time: 12 ms * phase cmem: 317523 K Загрузка текстур... * t-report - base: 668, 376981 K * t-report - lmap: 16, 16386 K * phase time: 5452 ms * phase cmem: 344041 K Клиент: Синхронизация... * phase time: 14 ms * phase cmem: 344041 K * [win32]: free[649112 K], reserved[109688 K], committed[1338288 K] * [ D3D ]: textures[393367 K] * [x-ray]: crt heap[344041 K], process heap[6947 K], game lua[61017 K], render[4112 K] * [x-ray]: economy: strings[15152 K], smem[6150 K] * MEMORY USAGE: 349106 K * End of synchronization A[1] R[1] * Saving spawns... * Saving objects... * 22181 objects are successfully saved * Game Admin_autosave.sav is successfully saved to file 'c:\users\public\documents\stalker-stcs\savedgames\admin_autosave.sav' - Disconnect - Destroying level * DVB created: 1536K * DIB created: 512K - r__tf_aniso 8 - r1_tf_mipbias 0. * SSample: 1280x1024 * SSample: enabled * GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30) * GPU vertex cache: recognized, 24 * NVidia MGPU: Logical(1), Physical(1) * Starting rendering as 2-GPU. *** RESET [311 ms] "d:\games\gsc world publishing\С.Т.А.Л.К.Е.Р. - Чистое Небо\bin\xrengine.exe" ! Player name in registry is empty! (InstallUserName) * phase time: 2 ms * phase cmem: 223249 K Сервер: Старт... * phase time: 845 ms * phase cmem: 222776 K Сервер: Загрузка симуляции жизни... * phase time: 11 ms * phase cmem: 222776 K Загрузка игры "admin_autosave.sav"... * Loading spawn registry... * 11568 spawn points are successfully loaded * Loading objects... * 22181 objects are successfully loaded * Game admin_autosave is successfully loaded from file 'c:\users\public\documents\stalker-stcs\savedgames\admin_autosave.sav' (11.279s) * phase time: 11278 ms * phase cmem: 231180 K Сервер: Соединение... * phase time: 156 ms * phase cmem: 231184 K Клиент: Соединение с localhost... * client : connection accepted - <> * phase time: 58 ms * phase cmem: 231218 K Открытие потока... * phase time: 59 ms * phase cmem: 231218 K Загрузка формы объектов... * phase time: 8089 ms * phase cmem: 300904 K Загрузка шейдеров... * phase time: 751 ms * phase cmem: 301606 K Загрузка геометрии... * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65525 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65528 verts, 2047 Kb * [Loading VB] 14563 verts, 455 Kb * [Loading VB] 65527 verts, 2047 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65527 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65521 verts, 2047 Kb * [Loading VB] 65525 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 65532 verts, 2047 Kb * [Loading VB] 32654 verts, 1020 Kb * [Loading VB] 65533 verts, 2047 Kb * [Loading VB] 65534 verts, 2047 Kb * [Loading VB] 65535 verts, 2047 Kb * [Loading VB] 60931 verts, 1904 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048572 indices, 2047 Kb * [Loading IB] 1048575 indices, 2047 Kb * [Loading IB] 346542 indices, 676 Kb * phase time: 1505 ms * phase cmem: 301753 K Загрузка базы пространств... * phase time: 136 ms * phase cmem: 303602 K Загрузка детальных объектов... * [DETAILS] VertexConsts(256), Batch(61) * [DETAILS] 10614 v(20), 5612 p * [DETAILS] Batch(61), VB(207K), IB(32K) * phase time: 111 ms * phase cmem: 303602 K Загрузка секторов и порталов... * Loading HOM: d:\games\gsc world publishing\С.Т.А.Л.К.Е.Р. - Чистое Небо\gamedata\levels\darkvalley\level.hom * phase time: 72 ms * phase cmem: 303742 K Загрузка ИИ объектов... * phase time: 12 ms * phase cmem: 303742 K Клиент: Создание... * phase time: 12 ms * phase cmem: 303742 K Загрузка текстур... * t-report - base: 675, 386587 K * t-report - lmap: 14, 14337 K * phase time: 5114 ms * phase cmem: 323883 K Клиент: Синхронизация... * phase time: 13 ms * phase cmem: 323883 K * [win32]: free[625500 K], reserved[108460 K], committed[1363128 K] * [ D3D ]: textures[400925 K] * [x-ray]: crt heap[323883 K], process heap[6947 K], game lua[96110 K], render[4327 K] * [x-ray]: economy: strings[15287 K], smem[6156 K] * MEMORY USAGE: 327988 K * End of synchronization A[1] R[1] * phase time: 380 ms * phase cmem: 324479 K Сервер: Загрузка симуляции жизни... * phase time: 38 ms * phase cmem: 324479 K Загрузка игры "admin_autosave.sav"... * Loading spawn registry... * 11568 spawn points are successfully loaded * Loading objects... * 22181 objects are successfully loaded * Game admin_autosave is successfully loaded from file 'c:\users\public\documents\stalker-stcs\savedgames\admin_autosave.sav' (10.820s) * phase time: 10818 ms * phase cmem: 332822 K Сервер: Соединение... * phase time: 14 ms * phase cmem: 332822 K Клиент: Синхронизация... * phase time: 26 ms * phase cmem: 332822 K * [win32]: free[552044 K], reserved[94296 K], committed[1450748 K] * [ D3D ]: textures[400925 K] * [x-ray]: crt heap[332822 K], process heap[6947 K], game lua[95581 K], render[4329 K] * [x-ray]: economy: strings[15301 K], smem[6156 K] * MEMORY USAGE: 334884 K * End of synchronization A[1] R[1] * Saving spawns... * Saving objects... * 22261 objects are successfully saved * Game Admin_quicksave.sav is successfully saved to file 'c:\users\public\documents\stalker-stcs\savedgames\admin_quicksave.sav' * Saving spawns... * Saving objects... * 22278 objects are successfully saved * Game Admin_quicksave.sav is successfully saved to file 'c:\users\public\documents\stalker-stcs\savedgames\admin_quicksave.sav' * Saving spawns... * Saving objects... * 22278 objects are successfully saved * Game Admin_quicksave.sav is successfully saved to file 'c:\users\public\documents\stalker-stcs\savedgames\admin_quicksave.sav' - Disconnect - Destroying level DestroySingleton::RefCounter: 0 DestroySingleton::RefCounter: 0 DestroySingleton::RefCounter: 0 DestroySingleton::RefCounter: 0 Input: 1 Config-file [c:\users\public\documents\stalker-stcs\user.ltx] saved successfully Destroying Direct3D... * RM_Dump: textures : 2 * : 1: ui\ui_icon_equipment * : 1: ui\ui_ingame2_common * RM_Dump: rtargets : 0 * RM_Dump: vs : 1 * : 2: null * RM_Dump: ps : 1 * : 2: null * RM_Dump: dcl : 0 * RM_Dump: states : 1 * RM_Dump: tex_list : 2 * RM_Dump: matrices : 0 * RM_Dump: lst_constants: 0 * RM_Dump: v_passes : 2 * RM_Dump: v_elements: 2 * RM_Dump: v_shaders : 2 refCount:pBaseZB 1 refCount:pBaseRT 1 DeviceREF: 4
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